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// This setup is for the RP2040 processor only when used with 8 bit parallel displays
// See SetupX_Template.h for all options available
#define USER_SETUP_ID 101
////////////////////////////////////////////////////////////////////////////////////////////
// Interface
////////////////////////////////////////////////////////////////////////////////////////////
#define TFT_PARALLEL_8_BIT
////////////////////////////////////////////////////////////////////////////////////////////
// Display driver type
////////////////////////////////////////////////////////////////////////////////////////////
#define ILI9481_DRIVER
////////////////////////////////////////////////////////////////////////////////////////////
// RP2040 pins used
////////////////////////////////////////////////////////////////////////////////////////////
//#define TFT_CS -1 // Do not define, chip select control pin permanently connected to 0V
// These pins can be moved and are controlled directly by the library software
#define TFT_DC 28 // Data Command control pin
#define TFT_RST 2 // Reset pin
//#define TFT_RD -1 // Do not define, read pin permanently connected to 3V3
// Note: All the following pins are PIO hardware configured and driven
// The pins are hard-coded at the moment and must not be changed here
// Connections MUST use the pins below
#define TFT_WR 22
// PIO requires these to be sequentially increasing - do not change
#define TFT_D0 6
#define TFT_D1 7
#define TFT_D2 8
#define TFT_D3 9
#define TFT_D4 10
#define TFT_D5 11
#define TFT_D6 12
#define TFT_D7 13
//*/
////////////////////////////////////////////////////////////////////////////////////////////
// Fonts to be available
////////////////////////////////////////////////////////////////////////////////////////////
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
////////////////////////////////////////////////////////////////////////////////////////////