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9 months ago
  1. // This setup is for the RP2040 processor only when used with 8 bit parallel displays
  2. // See SetupX_Template.h for all options available
  3. #define USER_SETUP_ID 101
  4. ////////////////////////////////////////////////////////////////////////////////////////////
  5. // Interface
  6. ////////////////////////////////////////////////////////////////////////////////////////////
  7. #define TFT_PARALLEL_8_BIT
  8. ////////////////////////////////////////////////////////////////////////////////////////////
  9. // Display driver type
  10. ////////////////////////////////////////////////////////////////////////////////////////////
  11. #define ILI9481_DRIVER
  12. ////////////////////////////////////////////////////////////////////////////////////////////
  13. // RP2040 pins used
  14. ////////////////////////////////////////////////////////////////////////////////////////////
  15. //#define TFT_CS -1 // Do not define, chip select control pin permanently connected to 0V
  16. // These pins can be moved and are controlled directly by the library software
  17. #define TFT_DC 28 // Data Command control pin
  18. #define TFT_RST 2 // Reset pin
  19. //#define TFT_RD -1 // Do not define, read pin permanently connected to 3V3
  20. // Note: All the following pins are PIO hardware configured and driven
  21. // The pins are hard-coded at the moment and must not be changed here
  22. // Connections MUST use the pins below
  23. #define TFT_WR 22
  24. // PIO requires these to be sequentially increasing - do not change
  25. #define TFT_D0 6
  26. #define TFT_D1 7
  27. #define TFT_D2 8
  28. #define TFT_D3 9
  29. #define TFT_D4 10
  30. #define TFT_D5 11
  31. #define TFT_D6 12
  32. #define TFT_D7 13
  33. //*/
  34. ////////////////////////////////////////////////////////////////////////////////////////////
  35. // Fonts to be available
  36. ////////////////////////////////////////////////////////////////////////////////////////////
  37. #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  38. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  39. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  40. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  41. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
  42. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  43. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  44. #define SMOOTH_FONT
  45. ////////////////////////////////////////////////////////////////////////////////////////////