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9 months ago
  1. #define USER_SETUP_ID 26
  2. #define ST7735_DRIVER
  3. #define TFT_WIDTH 80
  4. #define TFT_HEIGHT 160
  5. #define TFT_RST 26 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  6. #define TFT_MISO -1
  7. #define TFT_MOSI 19
  8. #define TFT_SCLK 18
  9. #define TFT_CS 5
  10. #define TFT_DC 23
  11. #define TFT_BL 27 // Dispaly backlight control pin
  12. #define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
  13. #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
  14. #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  15. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  16. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  17. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  18. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
  19. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  20. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
  21. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  22. // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
  23. // this will save ~20kbytes of FLASH
  24. #define SMOOTH_FONT
  25. #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
  26. // #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
  27. // #define SPI_FREQUENCY 80000000