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@ -71,7 +71,7 @@ void RCController::update(void) { |
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// Byte00 ~ Byte06 - START
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raw_data1 = map(inputs.throttle, stickcalibration.throttle_min, stickcalibration.throttle_max, 1000, 2000); |
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//// txmessage.Byte00 = sw1 << 7 | sw2 << 6 | sw3 << 5 | sw4 << 4 | sw5 << 3 | sw6 << 2 | sw7 << 1 | sw8;
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txmessage.Byte00 = 0x00; |
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txmessage.Byte00 = button1 << 7 | button2 << 6 | button3 << 5 | button4 << 4 | button5 << 3 | button6 << 2 | button7 << 1 | button8; |
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txmessage.Byte01 = 1 << 7 | (raw_data1 >> 4); |
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raw_data2 = map(inputs.yaw, stickcalibration.yaw_min, stickcalibration.yaw_max, 2000, 1000); |
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txmessage.Byte02 = (raw_data1 & 0x000F) << 4 | raw_data2 >> 8; |
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@ -122,7 +122,7 @@ void RCController::show(TFT_eSprite *m) { |
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Serial.println("nrf tx started."); |
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} |
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if((uint32_t) (millis() - last_updated) > 50) { |
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if((uint32_t) (millis() - last_updated) > 25) { |
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updated = true; |
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} |
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@ -162,39 +162,49 @@ void RCController::show(TFT_eSprite *m) { |
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// Draw the switches
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uint32_t last_millis = millis(); |
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if((uint32_t)(last_millis - last_button1) > 500) { |
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m->drawRect(0, 40, 60, 60, TFT_BLUE); // Button 1
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} else { |
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m->drawRect(0, 40, 60, 60, TFT_BLUE); // Button 1
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m->fillRect(1, 41, 60, 60, TFT_BLUE); |
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if((uint32_t)(last_millis - last_button1) > 50) { |
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if(!button1) { |
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m->drawRect(0, 40, 60, 60, TFT_BLUE); // Button 1
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} else { |
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m->drawRect(0, 40, 60, 60, TFT_BLUE); // Button 1
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m->fillRect(1, 41, 58, 58, TFT_BLUE); |
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} |
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} |
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if((uint32_t)(last_millis - last_button2) > 500) { |
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m->drawRect(65, 40, 60, 60, TFT_BLUE); // Button 2
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} else { |
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m->drawRect(65, 40, 60, 60, TFT_BLUE); // Button 2
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m->fillRect(66, 41, 60, 60, TFT_BLUE); |
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if((uint32_t)(last_millis - last_button2) > 50) { |
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if(!button2) { |
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m->drawRect(65, 40, 60, 60, TFT_BLUE); // Button 2
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} else { |
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m->drawRect(65, 40, 60, 60, TFT_BLUE); // Button 2
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m->fillRect(66, 41, 58, 58, TFT_BLUE); |
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} |
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} |
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if((uint32_t)(last_millis - last_button3) > 500) { |
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m->drawRect(130, 40, 60, 60, TFT_BLUE); // Button 3
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} else { |
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m->drawRect(130, 40, 60, 60, TFT_BLUE); // Button 3
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m->fillRect(131, 41, 60, 60, TFT_BLUE); |
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if((uint32_t)(last_millis - last_button3) > 50) { |
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if(!button3) { |
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m->drawRect(130, 40, 60, 60, TFT_BLUE); // Button 3
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} else { |
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m->drawRect(130, 40, 60, 60, TFT_BLUE); // Button 3
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m->fillRect(131, 41, 58, 58, TFT_BLUE); |
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} |
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} |
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if((uint32_t)(last_millis - last_button4) > 500) { |
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m->drawRect(195, 40, 60, 60, TFT_BLUE); // Button 4
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} else { |
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m->drawRect(195, 40, 60, 60, TFT_BLUE); // Button 4
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m->fillRect(196, 41, 60, 60, TFT_BLUE); |
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if((uint32_t)(last_millis - last_button4) > 50) { |
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if(!button4) { |
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m->drawRect(195, 40, 60, 60, TFT_BLUE); // Button 4
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} else { |
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m->drawRect(195, 40, 60, 60, TFT_BLUE); // Button 4
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m->fillRect(196, 41, 58, 58, TFT_BLUE); |
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} |
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} |
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if((uint32_t)(last_millis - last_button5) > 500) { |
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m->drawRect(260, 40, 60, 60, TFT_BLUE); // Button 5
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} else { |
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m->drawRect(260, 40, 60, 60, TFT_BLUE); // Button 5
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m->fillRect(261, 41, 60, 60, TFT_BLUE); |
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if((uint32_t)(last_millis - last_button5) > 50) { |
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if(!button5) { |
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m->drawRect(260, 40, 60, 60, TFT_BLUE); // Button 5
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} else { |
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m->drawRect(260, 40, 60, 60, TFT_BLUE); // Button 5
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m->fillRect(261, 41, 58, 58, TFT_BLUE); |
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} |
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} |
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m->setCursor(90, 130); |
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@ -291,28 +301,28 @@ void RCController::show(TFT_eSprite *m) { |
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// TODO: Continue the rest.....
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} else if(e.to.x >= 0 && e.to.x <= 60 && e.to.y >= 40 && e.to.y <= 100) { |
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// Button 1
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//// ble.last_button1 = millis(); // Setting the time so the system knows how long to trigger
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last_button1 = millis();; // For remembering last press on UI
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button1 = !button1; |
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/// ble.button1 = true; // Send to BLE let the process to run through
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} else if(e.to.x >= 65 && e.to.x <= 125 && e.to.y >= 40 && e.to.y <= 100) { |
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// Button 2
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//// ble.last_button2 = millis(); // Setting the time so the system knows how long to trigger
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last_button2 = millis(); // For remembering last press on UI
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button2 = !button2; |
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//// ble.button2 = true; // Send to BLE let the process to run through
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} else if(e.to.x >= 130 && e.to.x <= 190 && e.to.y >= 40 && e.to.y <= 100) { |
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// Button 3
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//// ble.last_button3 = millis(); // Setting the time so the system knows how long to trigger
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last_button3 = millis(); // For remembering last press on UI
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button3 = !button3; |
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//// ble.button3 = true; // Send to BLE let the process to run through
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} else if(e.to.x >= 195 && e.to.x <= 255 && e.to.y >= 40 && e.to.y <= 100) { |
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// Button 4
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//// ble.last_button4 = millis(); // Setting the time so the system knows how long to trigger
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last_button4 = millis(); // For remembering last press on UI
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button4 = !button4; |
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//// ble.button4 = true; // Send to BLE let the process to run through
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} else if(e.to.x >= 260 && e.to.x <= 310 && e.to.y >= 40 && e.to.y <= 100) { |
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// Button 5
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//// ble.last_button5 = millis(); // Setting the time so the system knows how long to trigger
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last_button5 = millis(); // For remembering last press on UI
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button5 = !button5; |
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//// ble.button5 = true; // Send to BLE let the process to run through
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} |
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touch_time = millis(); |
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